Resource-based learning actively involves students, teachers and teacher-librarians in the effective use of a wide range of print, non print and human resources. Resource-based learning fosters the development of individual students by accommodating their varied interests, experiences, learning styles, needs and ability levels. Students who use a wide range of resources in various mediums for learning have the opportunity to approach a theme, issue or topic of study in ways which allow for a range of learning styles and access to the theme or topic via cognitive or affective appeals.
When
students engage in their own problem solving or research process with
appropriate teacher support and supervision, they are more likely to
take responsibility for their learning and to retain the information
they gather for themselves.
In
a resource-based learning environment, teachers encourage students to
use a variety of resources to seek information and solve problems.
Students and teachers make decisions about appropriate sources of
information and tools for learning and how to access them. They use:
- a range of print resources such as text books, novels, magazines, newspapers, World Wide Web texts and library reference works
- multimedia technologies such as videotape and videodisk, CD-ROM, software tools and simulation/modeling tools
- primary documents such as historic records, original studies and reports, legislative documents
- computer networking and telecommunications for both data access and participation in learning communities
- their school library/resource/media centers to locate and use many of these resources
- their local communities for the rich supply of materials,
human resources and information provided by businesses, social service
agencies, citizens' groups, teachers' centers, public and university
libraries, cultural federations, theatres and cinemas
- the mass media - cable and network television, radio broadcasts, and other national and international print and electronic services
It
is necessary that administrators, teachers, teacher-librarians, other
library/media/resource/media centre staff, parents and community
agencies collaborate to ensure students' access to available resources
to support resource- based teaching and learning.
GUIDED HYPERMEDIA PROJECT
Hypermedia Project
Developed in cooperation with the American Institute of Aeronautics and Astronautics and the Department of Energy. This project was the first of several designed to examine the possibility of instructing physical skills.
1992 -- EJ: Electronic Journal of the English Language, Literature, and Pedagogy.
Produced in DOS and served through bulletin board technology, this journal explored the possibility of online hypertext before there was a World Wide Web. The project was abandoned in 1994 with the introduction of Mosaic NetScape.
1994 -- RS-650 Specifications HyperModule
Created to be delivered on CD-ROM disks, this project was and early hypermedia marketing tool that included video, sound, and primitive animations. It is worth pointing out that from this point, most of our presentation metaphors avoid the traditional page.
1994 -- Digital Slide Projector.
Developed in Asymmetric ToolBook to present virtual slides of digital projects. . . One of the objectives of this "projector" was to explore the potential of an environment that used no alphanumeric text (although the projects projected did use traditional texts).
1995 -- Alternative Voices, Alternative Cultures.
Developed in cooperation with Utah State University's Instructional Technologies Department, US West, and the State of Texas, this is a complete, comparative, native American literature course. The course compares myths common to Europe to stories common to native American tribes and recommends novels that manifest those myths in ethnic literature.
1996 -- First Internet-based English course.
In the spring of 1996, we developed and taught our first completely online composition course using funding provided by the Higher Education Technologies Initiative. The course included 23 students scattered across Utah and used a combination of email and WWW technologies. This may be the first of its kind ever taught. (No images of this project were ever recorded.)
1995-97 -- Manufacturing Engineering Safety Modules.
Developed in cooperation with USU's Department of Mechanical and Aerospace Engineering, this instructional project includes 23 modules totaling approximately 1700 pages. All manufacturing engineering students were expected to view relevant modules and pass a test prior to approaching the equipment.
1997 -- Alternate Voices, Alternate Cultures (HTML hybrid).
This HTML revision of the above CD was combined with real-time, interactive, and televised lectures.
1997 -- Introduction to Thermodynamics Online Workbook.
Funded by HETI and USU, this project provided workbook support for community college students planning to attend USU's MAE program. The project was HTML-based, but contained 2-D and 3-D animations and was presented at 1289 X 720 pixels, so was too large to be served over the Internet. Instead, it was delivered on CDs.
1997 -- Virtual Reality Art Museum.
Produced and presented at the Gang of Five invitational art show in San Diego, this project included a three room art museum with a collection of paintings, drawings, and sculptures. Readers strolled through the rooms examining the art while "writing" in their minds a a history and psychological profile of the artist. The project was presented as a postmodern autobiography.
1997 -- MC3223 Parachute Assembly Guide.
This ProcessPreservation© project revisits our 1990 effort to develop a parachute design guide. In this case, we were looking at capturing and preserving a complicated set of professional skills. The project consisted of 40 hours of high resolution and interactive video broken into 5-30 minute segments. The videos were combined with step-by-step instructions.
WEB BASED PROJECT
In Project Based Learning (PBL), students go through an extended process of inquiry in response to a complex question, problem, or challenge. Rigorous projects help students learn key academic content and practice 21st Century Skills (such as collaboration, communication & critical thinking).
Top 10 Open
Source Web-Based Project Management Software
Obviously I'm not the only user, the following open source software is used by some of the biggest research organizations and companies world wild. For example, NASA's Jet Propulsion Laboratory uses track software or open source project such as lighttpd / phpbb use redmine software to keep track of their projects.
You use the following top 10 software for personal or business use. Keep track of all your projects in one place and finish them successfully on time.
#1: Codendi
Codendi is an open-source collaborative development platform offered by Xerox. From only one interface, it gathers, all the needed tools for software development teams: management and versioning of code, bugs, requirements, documents, reporting, tests etc. It is mainly used for managing software project processes.#2: Redmine
Redmine is a flexible project management web application. Written using Ruby on Rails framework, it is cross-platform and cross-database. It includes calendar and gantt charts to aid visual representation of projects and their deadlines.#3: ProjectPier
ProjectPier is a Free, Open-Source, self-hosted PHP application for managing tasks, projects and teams through an intuitive web interface. ProjectPier will help your organization communicate, collaborate and get things done Its function is similar to commercial groupware/project management products, but allows the f#4: Trac
Trac is an open source, web-based project management and bug-tracking tool. Trac allows hyperlinking information between a computer bug database, revision control and wiki content. It also serves as a web interface to a version control system like Subversion, Git, Mercurial, Bazaar and Darcs.#5: Project HQ
Project HQ is a collaborative open source project management tool, similar to Basecamp and activeCollab. Project HQ is built on open source technologies like Python, Pylons and SQLAlchemy and is fully database independent. Project HQ uses a structured workflow to assist you in managing your projects.#6: Collabtive
Collabtive is a web-based projectmanagement software that is being published as Open Source software. The project was started in November 2007. It strives to provide an Open Source alternative to proprietary tools like Basecamp or ActiveCollab.
#7: eGroupWare
eGroupWare is a free open source groupware software intended for businesses from small to enterprises. Its primary functions allow users to manage contacts, appointments, projects and to-do lists.It is used either via its native web-interface, making access platform-independent, or by using different supported groupware clients, such as Kontact, Novell Evolution, or Microsoft Outlook. It can also be used by mobile phone or PDA via SyncML.
#8: KForge
KForge is an open-source (GPL) system for managing software and knowledge projects. It re-uses existing best-of-breed tools such as a versioned storage (subversion), a tracker (trac), and wiki (trac or moinmoin), integrating them with the system’s own facilities (projects, users, permissions etc). KForge also provides a complete web interface for project administration as well a fully-developed plugin system so that new services and features can be easily added.#9: OpenGoo
It is a complete online solution focused on improving productivity, collaboration, communication and management of your teams. OpenGoo main features include document management, contact management, e-mail, project management, and time management. Text documents and presentations can be created and edited online. Files can be uploaded, organized and shared, independent of file formats.#10: ClockingIT
ClockingIT is a free Project Management solution, which helps your team stay focused and on top of things.SIMPLE CREATION
Creation of log message handler for the logging module is often a multi-step process, involving creation of the handler object, configuration of the message levels and formats, installation of any filters and then actual connection of the handler to the relevant logger object.
A simple project
Now that the basic elements of the Workbench have been explained,
here are some instructions for creating a simple project. New projects, folders,
and files can be created using several different approaches. In this section
resources will be created using three different approaches:
- File menu
- Project Explorer's view context menu
- New Wizard button
good.....!!!!
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